These BG quizes are fun to do and also a good indicater to see
exactly were your game is at with the cube.

If you have problems understanding any of the answers and would like
an explanation please contact me, and the lingo or terms of BG as well.

Enjoy, and if you don't mind let me know what you score.
Happy Dice.















Answers

#1

Double – 4 points
Take - 3 points

After 6-1
Double – 1 point
Pass – 3 points.

This was from the Mogami Cup final. The four builders make this a big double the first time around, and a bare take. The cash is clear the next time.
#2

No double – 6 points
Pass – 2 points.

Michael Meyberg knew not to double, but unfortunately, like me, he didn’t know why! I would never have guessed this one was too good, but it was.
#3

Double – 3 points
Pass – 3 points.

Snowie rollouts make this one too good also, at 1.004, but the chance of someone taking (would you be sure it was a pass at the score?) must be at least as great as that .004 you are giving up!
#4

21/16(2), 23/13
7 points.

I missed a chance for a great play when I talked myself into doing something else. The double shot is not so serious – compare home boards – and no other choice does as much to escape everyone.
#5

Bar/22(3), 21/18*
5 points.

The first three are easy ;-), after that, it looks tough to abandon the anchor, but it turns out to be the only play. It wins more, and loses fewer gammons (and even wins a few). Of course, Michael did wind up with eleven men on the 22-point…
#6

Double – 4 points
Pass – 6 points.

Yep, sixes don’t play well, and Black has five men back. For money this would be a silly cube, but at the score it is actually a cash.
#7

Bar/24, 10/8 – 2 points.

I spent a long time with this one, but it turns out that there just isn’t that much difference between the choices. No wonder it was so hard.
#8

Double – 2 points
Take – 1 point;
17/7 – 4 points.

Later in the same match as above…I missed a double, but the error was only .010. The take is clear. Making the barpoint is mandatory, and then buttoning up is better than anchoring: White doesn’t have enough ammo to make the anchor essential.
#9

Double –2 points
Take – 5 points.

Earlier in the same match. No one liked Hugh’s take, except a Snowie rollout, which said it was actually pretty trivial, even at the score.
#10

21/18, 9/6, 7/1 – 5 points.

What’s with Michael and tough double threes plays? This set tumbled out of his cup in Hong Kong , and it must have been bad feng shui that caused him to make the 6-prime. White’s best chance of anchoring is to hit on the ace, though it was Michael’s own 4-4 that did him in.
#11

8/2, 6/3 – 4 points
No Double – 3 points
Take – 1 point
Redouble – 2 points
Take – 4 points

I thought the 7 extra shots were worth leaving because of the powerful cube when missed. It turns out that, not only am I leaving 7 more shots, but also I am much worse off after being hit. Making my 3-point is big, especially when more of the hits come off the 20-point mistaken cubes compensated for it. My redouble is correct, but so, it turns out, is their take. I leave an immediate double shot 13 times when I don’t clear, and there is a fair amount of residual jeopardy clearing the 8-point.
#12

Double – 2 points
Pass – 2 points
12/9*, 9/4 – 4 points.

This is a monster double, don’t let that peculiar three-prime seduce you into taking. My opponent was seduced. I did hit, trading 2% game winning chances for over 9% extra gammons, but that peculiar 3-prime cracked me, and my opponent was able to save the gammon.

How did you score?

86-60 points You have something to sing about in the karaoke!
59-40 points Better skip the karaoke and rest up tonight.
39-20 points Don’t worry, raw fish is brain food.
19-0 points You’re pretty raw, fish!